

The tutorials are simple and to-the-point when explaining the fundamentals, and making something that flies is easy - a fairly experienced player can do so in around half an hour without too much fiddling around. With this tool players have created not only planes but helicopters, cars, boats, submarines, rockets, starships, UFOs, and flying toasters - this list just scratches the surface of what’s possible. There’s also many functional parts to choose from - in addition to the pieces one would expect a plane to require, there are car wheels, shock absorbers, and various engines. The main body of vehicles can be made out of procedural parts which can be freely resized and reshaped to the player’s liking, and will have their physics parameters changed accordingly. Looking at the mechanics of building a plane, the tool looks voxel-based, but that’s not true. There’s also an sandbox mode allowing players to test their vehicles inside a giant map and an official multiplayer mod, although guns do no damage to other players, effectively nullifying the most needed function of multiplayer, i.e. It’s brief, but being able to dogfight against enemies with a freshly-made DIY plane is something else. In addition to a robust plane-building tool there’s a singleplayer campaign with a variety of missions in three categories - racing, combat, and challenges.


Don’t be fooled by the title though - even though it’s easi er than ever, the planes are hard to design and almost half of the content isn’t about them at all… SimplePlanes is a title that makes building and flying planes easier than ever. HIGH A combo of stock/procedural parts for great elasticity in building.
